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Ablative Generators 3

An Intrepid class vessel with active ablative generators.

The Long Range Science Vessel Retrofit is a heavily modified version of the Long Range Science Vessel. Starfleet upgraded this variant with the latest standard equipment used in the early 25th century. The standard layout comes equipped with Mk X technology, including four phaser beam arrays and two photon torpedo launchers. Featuring ablative generators and expanded science capabilities, these starships are the most scientifically advanced vessels in Starfleet.

VariantsEdit

Intrepid ClassEdit

Federation Long Range Science Vessel (Intrepid)

Intrepid Class

The Intrepid class was the most technologically advanced ship of its kind in 2371. The design was considered a success and paved the way for many other Federation ship designs after the USS Voyager experienced a seven year stint in the Delta Quadrant without a singe visit to a Federation Starbase.



Cochrane ClassEdit

Federation Long Range Science Vessel (Cochrane)

Cochrane Class

This rugged design was named after the Starfleet grandfather and Human inventor of Warp Drive, Dr. Zefram Cochrane. While not the first craft to dawn his name, this class meets the standards and set forth as the toughest of Intrepid based designs. The saucer is longer, the hull is shorter and nacelles are also hefty. Utopia Planitia designers made adjustments so that it could be even more self sufficient outside of Federation borders.


Discovery ClassEdit

Federation Long Range Science Vessel (Discovery)

Discovery Class

After creating the successful Intrepid class, the Utopia Planitia designers decided to update the dsign. Thus in the year 2400, Discovery was born. It was designed to be just as capable as Cochrane and Intrepid and even more advanced. A brand new nacelle design and highly experimental pylon fins were aimed at creating a more efficient and stable flight during warp travel when nacelles were in the upward position.


ConfigurationEdit

  • Minimum In-Game Command Rank: Vice Admiral
  • Crew: 200
  • Weapons: 3 Fore, 3 Aft
  • Device Slots: 3
  • Bridge Officer Stations:
    • 1 Commander Science
    • 1 Lieutenant Commander Science
    • 1 Lieutenant Engineering
    • 1 Lieutenant Tactical
    • 1 Ensign Science
  • Console Upgrades:
    • 2 Engineering
    • 4 Science
    • 2 Tactical
  • Base Turn Rate: 12°/sec
  • Impulse Modifier: 0.15
  • Ablative Generator
  • Subsytem Targeting
  • Sensor Analysis

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